Learn to Create a First Person Survival Game with Godot 4.2 and GDScript. Systems, Gameplay, Design, You'll Learn it All
Sub Category
- Game Development
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Objectives
- Master Godot Game Development: Learn 2D, 3D, AI, Physics, Animations, Audio and Much More!
- Robust Systems Architecture in Godot: Global Communication, Controllers, Configs, Custom Resources
- Clean Gameplay Systems in GDScript: Managers, Multithreading, Composition, Inheritance, Viewports
- Overcome Common Game Development Obstacles Easily, Using: Raycasting, Physics Layers, UI Layers, Rendering Techniques
- Better File Hierarchy
- Using Plugins in Godot
- Overall Creating Clean, Scalable and Flexible Systems as an Extremely Solid Base for Bigger Games
Pre Requisites
- Small understanding of game engines or programming will help you, but not necessary
FAQ
- Q. How long do I have access to the course materials?
- A. You can view and review the lecture materials indefinitely, like an on-demand channel.
- Q. Can I take my courses with me wherever I go?
- A. Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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