Learn Augmented Reality Image Tracking & Video Overlay in Unity — Build Real-World Mobile AR Apps with AR Foundation
Sub Category
- Other IT & Software
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Objectives
- Build an image‑tracking AR app in Unity that recognizes and anchors digital content to real-world images.
- Set up AR Foundation for seamless cross-platform deployment on both Android and iOS devices.
- Set up Unity for image tracking and how to configure your Reference Image Library.
- Integrate the VideoPlayer component to overlay and play videos precisely on tracked images.
- Learn how to build Prefab for image targets, so as to add any virtual content to your image target
- Deploy and test your AR app on a mobile device, handling real-time tracking and video playback.
Pre Requisites
- A Windows or Mac computer with internet access and the ability to install Unity and related tools.
- A smartphone (iOS or Android) to test your AR app live.
- No prior AR experience needed—just basic computer skills and curiosity.
- A very basic knowledge on C# programming language.
FAQ
- Q. How long do I have access to the course materials?
- A. You can view and review the lecture materials indefinitely, like an on-demand channel.
- Q. Can I take my courses with me wherever I go?
- A. Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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