Build a third person character controller in Godot to allow a player to control a 3D character and camera in a 3D level.
Sub Category
- Game Design
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Objectives
- Learn how to use the Godot game engine by starting a new 3D project from scratch.
- Build a third person character controller that allows the player to control a character and camera in the style of a modern RPG.
- Discover how complex mathematics and physics formulas can be applied in games to produce more realistic or fun game mechanics.
- Use this project as a foundation for a 3D game in many different genres.
Pre Requisites
- Students should have downloaded the Godot Engine and be ready to learn how to use it.
- No experience necessary, I will try to explain everything in detail. If you have any questions, please ask.
FAQ
- Q. How long do I have access to the course materials?
- A. You can view and review the lecture materials indefinitely, like an on-demand channel.
- Q. Can I take my courses with me wherever I go?
- A. Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!
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