A Beginner's Guide To Machine Learning with Unity

A Beginner's Guide To Machine Learning with Unity

Advanced games AI with genetic algorithms, neural networks & Q-learning in C# and Tensorflow for Unity



Sub Category

  • Data Science

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Objectives

  • Build a genetic algorithm from scratch in C#.
  • Build a neural network from scratch in C#.
  • Setup and explore the Unity ML-Agents plugin.
  • Setup and use Tensorflow to train game characters.
  • Apply newfound knowledge of machine learning to integrate contemporary research ideas in the field into their own projects.
  • Distill the mathematics and statistic behind machine learning to working program code.
  • Use a Proximal Policy Optimisation to train a neural network.


Pre Requisites

  1. You should be familiar with the Unity Game Engine.
  2. You should have a working knowledge of C#.
  3. You should have a healthy appreciation for mathematics and statistics.


FAQ

  • Q. How long do I have access to the course materials?
    • A. You can view and review the lecture materials indefinitely, like an on-demand channel.
  • Q. Can I take my courses with me wherever I go?
    • A. Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don't have an internet connection, some instructors also let their students download course lectures. That's up to the instructor though, so make sure you get on their good side!



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